Clara is one of the souls in Eversoul. Read on for Clara Eversoul character profile.
Clara Eversoul | Character Profile
Clara is a Beast faction unit in the Eversoul. The character details are taken from in-game Soulpedia. If you are a new player, check our Eversoul tier list, reroll guide, and Eversoul coupon codes. Now let’s check this character profile:
- Clara’s affiliation is Clara Farm
- Clara’s height is 160CM
- Birthday: 08/19
- Hobbies: Vegetable Gardening
- Specialty: Healthy Constitution
- Clara likes Apples, sunflowers
- Clara does not like Rainy Days
- Voice Acting: Haru Kim
Clara Eversoul | Intro
Clara Eversoul | Costumes
- Anyone Hungry
Clara Eversoul | Faction, Role, And Battle Profile
- Beast Faction
- Supporter Role
Clara Eversoul | Skills
Main Skill: Field At Noon
- The power of nature heals all allies. Restores the HP of allies by 45% of ATK and continuously heals their HP by 45% of ATK every 2 seconds for 10 seconds.
- Level 2: Recovery changes to 50%, heal over time changes to 50%.
- Level 3: Recovery changes to 55%, heal over time changes to 55%. Allies are immune to status effects for 5 seconds.
Sub Skill: You Should Not Steal
- Strikes down the nearest enemy with the rake, dealing damage equal to 160% of ATK while stunning and pushing the enemy back for 1.5 seconds.
- Level 2: Damage changes to 175%.
- Level 3: Damage changes to 190%, and Stun duration changes to 2.5 seconds.
Sub Skill: Happiness Heals
- Clara bites the apple she harvested to recover HP equal to 160% of her ATK and increases ATK by 16% for 10 seconds.
- Level 2: Recovery changes to 165%, heal over time changes to 18%.
- Level 3: Recovery changes to 180%, and healing over time changes to 20%. Adds an effect that removes 3 debuffs.
Passive: Plentiful Aura
- Clara’s healthy energy affects all allies. Clara’s presence on the battlefield increases the DEF of all allies by 20%.
- Level 2: DEF increase changes to 24%.
- Level 3: DEF increase changes to 28%.
- Stops fighting for a moment and takes time to refresh. Recovers the HP of all allies by 60% of ATK and adds an effect that heals by 60% of ATK for 10 seconds.
- Level 2: Recovery changes to 65%, heal over time changes to 65%.
- Level 3: Recovery changes to 70%, heal over time changes to 70%. Allies are immune to status effects for 8 seconds.
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