Fenny Coronet Build: Skills, Best Team [Snowbreak Wiki]

Read on for Fenny Coronet: Best Build & Team Guide [Snowbreak Wiki].

Fenny Coronet
Fenny Coronet

Fenny Coronet Profile

  • Role: DPS, Off-Tank
  • Range: Close-Range
  • Weapon Type: Shotgun
  • Grade: 5-Star

Fenny Coronet Description

Fenny – Coronet Description: Fenny, known as Coronet, breaks the stereotype of a viable DPS shotgun operative with her impressive capabilities. Her active skill, Optimal Condition, grants powerful self-buffs, while her ultimate skill, Center Stage, provides valuable AoE crowd control. These abilities create space for effective gameplay and allow her to shred boss health bars during break states without reloading. Moreover, Coronet stands out as one of two operatives capable of directly buffing the active operative with her support skill. While she remains useful even without manifests, manifest 1 significantly enhances her power. Although not heavily reliant on a specific weapon, Sunny Payback improves her quality of life. All six neuronics are valuable and worth investing in, tailored to your preferred playstyle and level of commitment.

Fenny Coronet Skills

Optimal Condition
Fenny emits a ring of electrical energy, dealing Electrical DMG, and enters the Crown of Thorns state. In this state, Fenny immediately accumulates 80 Mercy points and experiences reduced DMG on destructible items and reduced U-Energy gain. Each pellet that hits the target during the Crown of Thorns state accumulates 1 Mercy point. Fenny’s Shooting SPD increases based on the Mercy points, with a maximum of 80. Mercy points gradually decrease over time, and the higher the points, the faster they are consumed.
Electrical Energy Attack DMG: 100%
Shooting SPD Boost: Current Mercy * 0.6%
Duration of Crown of Thorns: 12 seconds
Cooldown: 20 seconds
Energy Cost: 30 S-Energy

Neural Skill 1 Neural Skill 2
Increases Electrical DMG dealt by Fenny under the Crown of Thorns state by 10%. When under the Crown of Thorns state, defeating an enemy will immediately accumulate 10 Mercy points. Cooldown: 0.5 seconds.

The Chosen Description
Fenny encourages her teammates and boosts the Shooting SPD of the operative on the field by 15% for 8 seconds.
Cooldown: 20 seconds
Energy Cost: 25 S-Energy

Neural Skill 1 Neural Skill 2
Increases the duration of The Chosen to 10 seconds. The effect of The Chosen now covers the full squad.

Center Stage
Fenny activates the Center Stage skill, creating a Golden Sins domain for 10 seconds. The domain deals Electrical DMG to surrounding targets once every second and interrupts their special skills for 3 seconds.
DMG per Time inside Golden Sins domain: 114% of ATK +51
Cooldown: 30 seconds
Energy Cost: 60 U-Energy

Neural Skill 1 Neural Skill 2
Neural Skill 1 enhances Golden Sins, causing it to Paralyze each target hit for 3 seconds the first time it deals DMG to the target. During the duration of Golden Sins, all DMG taken by Fenny is reduced by 20%.

Manifestation  Description
Stage Experience The Crown of Thorns state no longer has a time limit; it will remain until all Mercy points are consumed.
Unafraid When under the Crown of Thorns state, the Mercy points accumulated for each pellet that hits the enemy target are increased to 1.5.
Climax of the Show Mercy points can now exceed the original limit.
Energized Increases the Optimal Condition skill level by +1. In the Crown of Thorns state, each point of Mercy increases Fenny’s Shooting SPD by 0.7%.
Super Idol When Mercy points exceed the original limit, Fenny’s Electrical DMG is increased by an additional 10%.

Fenny Coronet Build

  • TBA

Fenny Coronet Best Team

  • TBA

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