Here’s the list of Bridger Western stands, along with details on their passives and abilities. I have shared all the currently available stands in this post.
Bridger Western Stands List
Bridger Western features a wide range of stands; each with unique abilities. If you want to know which stands are the best, you should check out our Bridger Western tier list for stands.
All Stands In Roblox Bridger Western
The World
- Passive: Checkmate – Adds extra knife throws when using knife attacks.
- Barrage (E) – Standard rapid strike combo.
- Shinei (R) – Long-range auto-lock punch that also helps mobility.
- Knife Toss (T) – Throws knives at enemies.
- Kick Barrage (Y) – Series of rapid kicks.
- Long Timestop (G) – Freezes time for roughly 5 seconds.
- Deadly in multiple ranges; synergizes well with knife-focused setups.
TWAU
- Passive: Checkmate – Throws knives automatically when using knives.
- Barrage (E) – Basic barrage attack.
- Chop (R) – Solid chopping strike.
- Tracking Chop (T) – Follows targets and triggers knife QTE.
- Short Timestop (Y) – Brief stop for quick advantage.
- Long Timestop (G) – Stops time around 4 seconds; allows a boosted gun shot.
- Hybrid kit blending time control with firearms; excels with precise sequencing.
King Crimson
- Barrage (E) – Standard fast attack.
- Chop (R) – Powerful limb-breaking strike.
- Donut (T) – High-damage piercing hit.
- Epitaph (Y) – Auto-dodges key attacks.
- Time Erasure (G) – Grants invisibility, invulnerability, and boosts R & T afterward.
- Elite punisher Stand; converts dodges into devastating bursts.
D4C
- Passive: Dimension Hop – Wearing a Poncho and taking 20+ damage triggers a dimension shift, negating the hit.
- Chop Barrage (E) – Multiple chop attacks.
- Tracking Chop (R) – Chop that follows the target.
- Clone Spawn (T) – Summons a clone.
- Clone Swap (Y) – Swap places with your clone strategically.
- Dimension/Poncho Tech (G) – Uses Poncho interactions for extra effects.
- Strategic Stand focusing on clones, positioning, and survivability.
Star Platinum | The World
- Barrage (E) – Standard combo attack.
- Heavy Punch (R) – Powerful single strike.
- Triple Bearing Shots (T) – Fires three accurate shots.
- Time Stop (Y) – Short 2-second timestop.
- Grab Beatdown (G) – Grab with rapid follow-up hits.
- Reliable all-rounder; excellent close-range burst and momentum-based combat.
Star Platinum
- Barrage (E) – Standard barrage combo.
- Skull Breaker (R) – Heavy punch with decapitation potential.
- Star Finger (T) – Medium damage finger attack causing knockback.
- Timestop Movement (G) – Move freely while time is stopped.
- Judgement (V) – Grab and beatdown sequence.
- Classic rushdown Stand; strong fundamentals with conversion potential.
Silver Chariot
- Barrage (E) – Quick rapier strikes.
- Rapier Uptilt (R) – Upward thrust.
- Lunge (T) – Lunging stab forward.
- Ricochet Shot (Low HP T) – Projectile bounces at low health.
- Whirlwind Slash (Y) – Spinning strike attack.
- Armor Removal (G) – Remove armor to boost speed and damage.
- Fast, precise, excels at duels and comebacks; effective with Armor Removal spike.
Gold Experience
- Passive: Life Giver – Yellow bar drains with movement and refills slowly.
- Barrage (E) – Can chain into 7 Page Muda combo.
- Life Giver Punch (T) – Punch enhanced by Life Giver.
- Tree / Eagle / Scorpions (R) – Summons variant attacks.
- Heal (Y) – Restores self or ally health.
- Variant Switcher (G) – Switches R variants.
- Versatile Stand with healing, summons, and burst potential; excels in duels and chaotic fights.
Killer Queen
- Barrage (E) – Standard combo attack.
- Chop (R) – Breaks limbs effectively.
- Plant Bomb / Detonate (T) – Places and detonates bombs.
- Sheer Heart Attack (Y) – Autonomous bomb attack.
- Stray Cat (G) – Fires bubble bombs that can be re-aimed.
- Excellent space control with bomb routing; punishes bad movement and hesitation.
Mandom
- Passive: Utility Stand – Summoning consumes no stamina.
- Time Rewind (Q) – Rewinds 6 seconds for self and nearby units, restoring health and states.
- High strategic potential; excels in timing, resets, and positioning.
Tusk Acts 1–3
- Passive: Cripple – Severely reduces movement speed and disables sprint.
- Passive: Acts – Cycle between Acts with V.
- Nail Bullets (Act 1 / E) – Fires nail projectiles.
- Nail Glide (Act 1-3 / R) – Glide using nails.
- Nail Jump (Act 1 / T) – Launch yourself with nail power.
- Wormhole Nails (Act 2 / E) – Fire nails through wormholes.
- Golden Ratio Nail (Act 2 / T) – Enhanced nail shot.
- Enhanced Wormhole Nails (Act 3 / E) – Stronger wormhole attack.
- High upside with nail pressure, wormholes, and movement; Acts allow flexible combat options.
Hierophant Green
- Tentacle Wire (E) – Places controllable tentacle wires.
- Emerald Splash (R) – Fires emerald projectiles.
- 20 Meter Emerald Splash (T) – Long-range Emerald Splash.
- Aerial Stand Pilot (G) – Fly in aerial mode.
- Strong zoning Stand; controls space and forces enemy movement.
Magicians Red
- Barrage (E) – Standard attack combo.
- Flaming Roundhouse Kick (R) – Roundhouse with fire damage.
- Red Bind (T) – Restrains enemy movement.
- Crossfire Hurricane Special (Y) – Fires spinning projectile attack.
- Aerial Stand Pilot (G) – Fly in aerial mode.
- Good mid-range control with burn and movement restriction; effective in planned setups.
Crazy Diamond
- Barrage (E) – Rapid-fire attack.
- Tracking Barrage (R) – Auto-tracking barrage.
- Bearing Shot (T) – Fires projectile shots.
- Restore Mode (Y) – Converts damage into healing and changes moves.
- Blood Slash (G) – Slash made from blood.
- Facial Reconstruction / Reconstruction Barrage – Use restore variants for tricks.
- Technical kit with utility and mode switching; Restore Mode adds depth to combat.
Purple Haze
- Passive: Poison Bulbs – Barrage and R release poison bulbs; own poison can damage you; bulbs regenerate over time.
- Barrage (E) – Can pop poison bulbs.
- Bulb Smash (R) – Crushes poison bulbs.
- Poison Bulb Shoot (T) – Fires poison projectile.
- Poison Bulb Trap (Y) – Sets poison bulb traps.
- Stand Pilot (G) – Enter pilot mode.
- Area-denial Stand with poison control; strong anti-chase pressure and tricky setups.
20th Century Boy
- Passive: Utility Stand – Summoning consumes no stamina.
- Absolute Defense (G) – Crouch to gain full immunity and release an AoE blast.
- Dynamite Strap (T) – Attach explosives for utility.
- Powerful defensive tool; can completely stop enemy advances and create clutch moments.
Hermit Purple
- Passive: Utility Stand – Summoning consumes no stamina.
- Grapple / Pull Target (E) – Pull enemies towards you.
- Chop / Dropkick (R) – Follow-up attack after pull.
- Bonus Damage After Pull – Extra damage when pull succeeds.
- Movement-control Stand; sets up favorable spacing and combos.
Tubular Bells
- Passive: Utility Stand – Summoning consumes no stamina.
- Balloon Command (Q) – Control summoned balloons.
- Dog / Snail / Swan Balloons (E/R/T) – Summons different balloon types.
- All Balloons Burst (G) – Makes all balloons attack simultaneously.
- Summoner-style Stand with tracking and multi-angle attacks; effective in staggered fights.
Hey Ya
- Passive: Utility Stand – Summoning consumes no stamina.
- Encouragement – Rotates buffs including dodge, damage, healing, speed, and accuracy.
- Passive support Stand; low maintenance and useful for players who prioritize fundamentals.
That’s it for now in this post on Bridger Western Stands. In addition, please check the Bridger Western Stand Tier List, Trello, and Discord.
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