Here’s the updated Jujutsu Infinite tier list ranking all the innate techniques. Find out which innate technique is the best in Roblox Jujutsu Infinite.
Jujutsu Infinite Tier List Updates & Notes
- Last Updated: Feb 19th, 2026
- Added new Innate Techniques
- Notes: Redeem the latest Jujutsu Infinite codes for freebies
Jujutsu Infinite Tier List
The following tier list for Jujutsu Infinite ranks the innate techniques into the following tiers:
- S+ Tier: OP
- S Tier: Best
- A Tier: Good
- B Tier: Decent/Mid
- C Tier: Okayish
- D Tier: Average/Early Game Only
Jujutsu Infinite Tier List: Innate Techniques
S+ Tier Innate Techniques [OP]
- Soul King
- Gambler Fever
- Star Rage
Soul King is a combo-skill technique innate built around building Soul Style ranks (C→S) by chaining varied moves, rewarding precision and variety while punishing repetition. Abilities like Spiteful Blows, Spliced Cannon, and Superhuman Blitz grant bonus meter or combos under specific conditions, while Dismantled Soul rapidly boosts rank gain. Its Domain Expansion adds skill checks that fuel meter and pressure enemies, and its Maximum Techniques deliver brutal finishers; especially End the Cycle, which can instantly execute weakened targets once S-Rank is reached.
Gambler Fever is a momentum-based technique centered on filling a Fever Meter inside its fast-casting domain, then gaining major buffs after it ends. Moves like Closing Curtains, Cargo Haul, and Rendezvous provide guard breaks and multi-hit pressure, while Pachinko Rush and Slot Slam add knockback and chaos. Its Domain Expansion weakens you temporarily but builds meter, rewarding you afterward with speed, damage, regen, and cooldown boosts for a powerful comeback phase.
Star Rage is a heavy-impact technique innate centered on building a Mass Meter through attacks, then unleashing devastating empowered variants. Moves like Jupiter, Terra, and Mars provide guard breaks, binds, and burst, while Garuda-based skills such as Asteroid and Oberon add control and displacement. Its Domain Expansion keeps the meter full and boosts stats, and Maximum: Total Collapse summons a black hole finisher that deals massive damage; even through iframes.
S Tier Innate Techniques [Best]
- Demon Vessel
- Infinity
- Curse Queen
- Projection
Demon Vessel is an aggressive technique innate built around rapid slashes, bleed, and destructive burst. Dismantle, Cleave, Rend, and Spiderweb pressure enemies with cutting attacks and guard breaks, while Flame Arrow adds explosive range that upgrades into Fuga in awakening. Switch boosts stats, its Domain Expansion overwhelms targets with constant slashes, and Maximum: Heian Awakening enhances speed, cooldowns, and combos, unlocking devastating chants like World Cutting Slash for lethal finishers.
Infinity is a high-control technique innate built around gravity manipulation, invulnerability, and massive burst. Lapse Blue pulls enemies in, Reversal Red explodes with guard-breaking force, and Spatial Pummel drags targets before slamming them. Mugen grants temporary immunity, while Hollow Purple delivers a devastating beam. Its Domain Expansion immobilizes foes, and Maximum: Six Eyes boosts stats, upgrades moves, and enables combo chants like Hollow Nuke for extreme burst damage.
Curse Queen is a summon-based technique innate centered on burst grabs, stat buffs, and ability copying. Moves like Ghastly Fist, Demonic Toss, and Energy Blast provide pressure and guard breaks, while Copy steals enemy abilities for temporary use. Conjuration boosts stats and AoE attacks, its Domain Expansion grants rerollable extra techniques via katanas, and Maximum: Jacob’s Ladder delivers a powerful beam finisher for multi-target destruction.
Projection is a speed-combo technique innate built around freezing enemies into animation frames, then shattering them for bonus damage. Moves like Frame Flicker and Frame Counter apply freeze states, while Framestack Punch, Keyframe Kick, and Frame Rewind capitalize with guard breaks, mobility, and burst. Its Domain Expansion forces opponents into strict 24-FPS timing or suffer heavy punishment, turning the kit into precise execution and combo-punish control.
A Tier Innate Techniques [Good]
- Ancient Construction
- Soul Manipulation
- Thunder God
- Volcano
- Puppet
- Judgeman
- Cryokinesis
Ancient Construction is a mobility-pressure technique innate built around liquid metal attacks and chaining combos. Metal Barrage, Metal Rain, and Metal Spikes provide ranged and guard-break offense, while Metal Dash enables multi-dash combos that boost damage when paired with Rain. Insect Armor grants flight utility, and its Domain Expansion massively enhances mobility, attack counts, and damage. Maximum: True Sphere acts as a powerful returning projectile finisher for burst control.
Soul Manipulation is a stack-based technique focused on applying transfiguration stacks with attacks, then detonating them using Soul Touch for massive burst. Moves like Deformed Fist, Blade Rush, Flesh Drill, and Distorted Inflation build stacks through guard breaks and pressure, while summons add constant offense. Its Domain Expansion lets Soul Touch hit anywhere and stack faster, and Maximum Form upgrades all moves with speed, hyperarmor, and lethal damage for relentless finish combos.
Thunder God is a meter-based technique innate focused on building Volume Meter through attacks, then spending it with Dispel variants for empowered effects. Moves like Turn Up the Volume, Energized Spirit, and Sonic Speed build meter while stunning, blitzing, or dashing, while Lightning Reflex offers counterplay. Domain Expansion enhances Dispel into map-wide strikes, and Maximum: Mythical Beast Amber transforms you into an electricity conduit, massively boosting speed, power, and move upgrades for burst dominance.
Volcano is a burn-focused technique innate built for area denial and explosive pressure. Molten Palm, Eruption, and Fissure deliver guard breaks and lava damage, while Ember Insects and Molten Chamber stack burn and zone control. Its Domain Expansion massively amplifies damage, upgrades moves, and constantly burns enemies, and Maximum: Maximum Meteor serves as a devastating finisher for burst destruction.
Puppet is a high-firepower technique innate built around turrets, electricity bursts, and mech offense. Skills like Cursed Shock, Shock Blade, and Mecha Rush provide stun, guard breaks, and hyperarmor pressure, while Turrets and Aerial Reinforcements add automated damage support. Plasma Core Overdrive and missiles give ranged AoE, and its Maximum: Absolute Mode transforms you into a mech with permanent hyperarmor and AoE attacks, turning the kit into full offensive siege mode.
Judgeman is a punishment-based technique innate built on control, counters, and execution pressure. Gavel Smash and Guillotine Execution provide guard-breaking burst, Gavel Sweep launches for combos, and Confiscation disables enemy techniques. Objection acts as a hyperarmor counter, while its Domain Expansion triggers a rock-paper-scissors judgment that can grant an execution weapon, seal enemy abilities, or give standard buffs, reinforcing its trial-and-sentence playstyle.
Cryokinesis is a freeze-control technique innate focused on mobility, crowd control, and burst zones. Hail Storm and Ice Age pressure areas with AoE damage and guard breaks, while Winter Lotus and Frost Impact freeze targets for combos, with dash hyperarmor on engage. Sub-Zero Gliding grants fast movement, and Maximum: Frost Calm delivers a high-impact finisher that explodes ice spikes, freezing and applying frostbite damage over time.
B Tier Innate Techniques [Decent/Mid]
- Hydrokinesis
- Blood Manipulation
- Plant Manipulation
- Straw Doll
- Ration Technique
Hydrokinesis is a debuff-control technique innate centered on applying Wet, which slows enemies and lowers their damage. Moves like Tsunami, Water Jet, and Eel Bind provide guard breaks and lockdown, while Piranha and Death Swarm add pressure with bleed and status stacking. Its Domain Expansion amplifies damage, makes all attacks inflict Wet, and turns Death Swarm into a multi-target threat, creating strong area control and sustained pressure.
Blood Manipulation is a stacking technique innate built around applying Blood Orbs through attacks, then detonating them with Supernova for burst damage. Moves like Blood Disk, Blood Bind, and guard-breaking Piercing Blood build orb stacks, while Flowing Red Scales boosts stats and lets M1s generate orbs faster. The playstyle revolves around pressure, stack buildup, then triggering Supernova to cash out damage based on stored orbs.
Plant Manipulation is a control-focused technique innate built on stuns, traps, and cooldown disruption. Branch Strike variants guard-break and stun, Hex Seeds increases enemy cooldowns, and Nature’s Embrace traps targets in a breakable cage. Field of Tranquility creates AoE stuns, Blooming Thorns provides defensive knockback with bleed, and its Domain Expansion massively debuffs enemies’ cooldowns while upgrading Hex Seeds into a beam attack and Field into a slam combo, turning the kit into full battlefield lockdown.
Straw Doll is a setup-burst technique that revolves around embedding nails with Nail Barrage, then detonating them using Hairpin or amplifying hits via Resonance. Its kit mixes launch, stun, and guard breaks, letting you control targets and combo into explosive finishers once nails are planted.
Ratio Technique is a burst-combo technique innate, centered on timing and debuff windows. 7:3 Strike guard-breaks and applies a brief 50% defense reduction for Ratio moves, enabling Unwavering Output to hit extremely hard, while Collapse provides hyperarmor knockdowns that become a large AoE in Overtime mode. Overtime boosts speed, damage, defense, and cooldowns, turning the kit into a high-pressure finisher setup playstyle.
C Tier Innate Techniques [Okayish]
- Blazing Courage
- Boogue Woogie
- Cursed Speech
Blazing Courage is an aggressive technique-scaling innate centered on burn pressure, mobility, and combo finishers. Blazing Slash fires a straight explosive flame wave that breaks guard and applies burn, while Heart of Fire temporarily boosts speed and empowers other skills—enhancing Blazing Slash into a guard-break sawblade finisher and enlarging Fire Tornado for higher damage; chanting extends this buff. Fire Tornado itself launches both you and the enemy upward in a fiery vortex, enabling aerial control and combo setups.
Boogie Woogie is a mobility-focused Technique innate built around teleportation tricks, mind games, and counterplay. Percussive Missile launches you upward before slamming down with guard-breaking force and hyperarmor, while Swap is the core mechanic, letting you switch places with targets, redirect projectiles back at enemies, or feint for mix-ups. Evasive Swap acts as a defensive escape that can also juggle opponents if positioned well. Mark expands your control by letting you swap with marked enemies or even swap two targets with each other. Pebble Swap adds ranged repositioning via a thrown marker, and Counter Suplex punishes aggression by teleporting behind attackers and slamming them if they strike during its animation.
Cursed Speech is a Technique-scaling control innate focused on command-based debuffs and crowd manipulation. Moves like Twist and Crush slow enemies while restricting actions, with Twist also disabling chants for up to 16 seconds when amplified. Don’t Move immobilizes targets for easy follow-ups, while Blast Away and Explode knock enemies back, with Blast Away breaking guard and being chant-boostable. Megaphone enhances any command into a large AoE with hyperarmor, letting you control groups instead of single targets before the amplifier disappears.
D Tier Innate Techniques [Early Game Only]
- Construction Technique
- Tool Manipulation
- Cloning Technique
Among all these three, construction and tool techniques are good starters. Construction is the technique of Maki’s sister, Mai Zen’in; with this technique, you have the pistol weapon to strike down the enemies.
Tool Technique is a nice one that lets you strike enemies with knives and use the broomstick.
The cloning technique lets you summon clones for battle assistance.
That’s it for now in this post on Jujutsu Infinite tier list ranking innate techniques. I will try my best to keep the list up to date.
Disclaimer: This Jujutsu Infinite tier list is subjective and reflects opinions based on current understanding, testing, and available information at the time of creation. It should not be treated as absolute or definitive. Rankings may change due to future updates, balance changes, new discoveries, or differences in playstyle and experience. Use this tier list as a general reference rather than a final judgment.
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