Jujutsu Shenanigans has just received a massive Puppet Master update featuring a new workshop system, build, mode, new emotes, and more. Here’s the Jujutsu Shenanigans Puppet Master Update log covering new codes and content.
Jujutsu Shenanigans Puppet Master Update
This update introduces the Puppet Master release, a crossover event, new systems for creators, and multiple gameplay improvements. It adds a limited character, new items, workshop tools, and build features while fixing numerous gameplay and technical issues affecting skills, cooldowns, and match flow.
Jujutsu Shenanigans V1.72 Update Log
Crossover Event Content
- Jump Showdown collaboration added.
- New portal placed at the Judgement Hall entrance inside the Train Station.
- Real Knife item added that spawns every two hours.
- Limited obtainable character Cursed Child added.
- New obtainable Cursed Child emote added.
Puppet Master
- Puppet Master released publicly for all players.
- Absolute Destruction variant added.
- Mechamaru Ultimate Special can now be used during moves instead of only in neutral states.
- Technique Charge wall-tanking strength now scales based on Energy Output.
- Technique Charge fires a simple domain bullet when Energy Output is set to 5.
Skill Builder
- New block added to Character Block called Chase.
- Variant Tag added to Properties allowing skills to be used while another skill is active or on cooldown if tagged.
- Camera, Overlay, and Billboard options added to Visual Block.
- SpeedMultiplier and JumpMultiplier added to State Block using new Value field.
- Jump condition added that checks if the player is holding the jump button.
- Animation search function added.
- Sound Block now includes Cancel option that stops sounds with the same ID.
- Animation timings now always visible.
- Fixed issue where Grab and similar instances deleted themselves early.
Workshop
- New Workshop system added to PS+.
- New gamemode Creator Clash introduced.
- Workshop Access setting added to PS+ configuration.
Build Mode
- New NPC playstyle Masher added.
- Character block export text size improved.
- Exporting now automatically selects all text for easier copying.
General
- New fun setting Headcam added.
Shop
- Three new emotes added: Ship, Stretch2, and Kazotsky Kick.
Bug Fixes
- Fixed Rika Downslam ignoring invincibility and friendly fire rules during finisher.
- Fixed Takedown lacking cooldowns in SWP.
- Fixed Technique Charge failing if target used it without Puppet Master.
- Fixed players getting stuck in lobby when Roulette starts.
- Fixed exploit where self damage granted extra Roulette points.
- Fixed banned images not being blocked on billboards.
- Fixed No Cancel skills causing softlocks when branching.
- Fixed needing to switch characters before switching back to original when loading a custom character.
New Codes
So far, no new code has been released for the Puppet Master update. If a new code comes up, I will add it here and on our JJS codes tracker page.
That’s it for now in this post on Jujutsu Shenanigans Puppet Master Update Codes, Workshop, and More.
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