Here are Jump Stars 2 Gamemodes + Tournaments Update Codes & Notes.

Update Date & Time:
- Date: August 2nd, 2025
- Time: 02:0 PM EDT
Status:
- RELEASED
The Asta and Tournament Update introduces a major gameplay expansion with new gamemodes, tournament system, a new character (Asta), interface and QoL upgrades, and an extensive round of character balance changes and bug fixes. Competitive action just got deeper!
Jump Stars 2 Gamemodes + Tournaments Update Codes
Below, I have shared the new codes that came with the latest Jump Stars 2 Gamemodes + Tournaments Update.
- Gamemodes
- For older codes, visit our Jump Stars Codes tracker page
Jump Stars 2 Gamemodes + Tournaments Update Notes
🌟 Jump Stars 2 – Asta & Tournament Update Summary
The Asta and Tournament Update introduces a major gameplay expansion with new gamemodes, tournament system, a new character (Asta), interface and QoL upgrades, and an extensive round of character balance changes and bug fixes. Competitive action just got deeper!
🏆 NEW GAME FEATURES
🎮 New Gamemodes
- Shatter Mode – (Details TBD in-game)
- Payload Mode – Likely team-based objective pushing mode
⏱️ Tournament Mode
- Runs daily for 2 hours at 14:00:00
- Exclusive rewards and access to:
- 🆕 Asta — can only be obtained via Tournaments for now
🔁 Interface Rework + QoL Updates
- Visual and functional improvements to the overall game UI
- Smoother gameplay experience and accessibility
🔓 NEW CHARACTER – Asta
Currently tournament-exclusive!
(Details on abilities to be revealed by devs or community testing)
⚔️ BALANCE CHANGES & FIXES
🟦 Goko (Goku)
- Max Health: 8600 ➜ 8800
- Dragon Rush Ultra Gain: 20% ➜ 25%
- Kamehameha Ultra Gain: 23% ➜ 34%
- Super Kamehameha Ultimate Gain: 23% ➜ 34%
- Kaioken now grants +12% Attack Speed
🍥 Naroto (Naruto)
- Rasen Shuriken now grants +17% Super per hit
💖 Orehemi (Orihime)
- Pulse now always heals and pierces teammates
- Soten Kisshun Range: 2.75 ➜ 3 tiles
- Koten Zanshun now heals allies hit for 75% of damage
- Santen Kesshun Duration nerfed by 5 seconds
- Santen Kesshun Shield HP: 4600 ➜ 4000
- Heal Pulse adds:
- +5% Defense Buff (3s) to you & healed teammate
- +8% Super Charge per teammate healed
- Anti Field:
- Removes status effects/debuffs from teammates
- Removes buffs from enemies hit
👊 Itaduri (Yuji/Sukuna)
- Dismantle no longer goes through walls
- Furnace, Malevolent Shrine now destroy terrain properly
- Malevolent Shrine Activation Range fixed to 3.5 tiles
- Shrine Slash Range during cutscene fixed to 6.5 tiles
🧠 Mono (Momo – Psychokinesis Awakening)
- Psychokinesis Reload: 2 ➜ 1.9s
- Psychic Hands Shield: 3000 ➜ 3500
- Psycho Slap:
- AOE changed to 170° cone
- Stun nerf: 2s ➜ 1.5s
- Send the Creeps Flying!
- Pull stun time +0.15s
- Kick +15% attack speed
- Kick heals allies for half its damage
- Shield properly gets +20% HP in Ultra
- Moe Moe Tri Beam:
- Radius +1.25 tiles
- Range +0.5 tiles
- Now heals teammates for 50% of damage
- Ki Suppression:
- Removes enemy buffs for 4 seconds
- Grants 5% defense buff (5s) to allies in 3-tile range
- Removes status effects/debuffs from teammates on activation
⚡ Kill (Killua – Godspeed)
- Zoldyck Assassination requirement: 15% ➜ 12%
- Thunderbolt Range: 8 ➜ 7 tiles
- Lightning Palm Damage: 2200 ➜ 2000
- Lightning Palm Stun: 1s ➜ 0.75s
- Speed of Lightning Dashes: 250 ➜ 225 damage per hit
🔥 Sosuke (Sasuke EMS)
- Chidori Ultra gain fixed to apply per hit
- Flame Control Sword:
- No longer deals double damage
- Final hit now knocks up and stuns
- Inferno Style Susano’o Flame Control:
- Now breaks terrain
- Hyper armor added
- Arrow Tornado now deals proper damage + stun
- Arrow now stops ultra charge timer as intended
👟 Okaru (Okarun Yokai Form)
- Turbo Charge now gives +5% Super per hit
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