Jump Stars 2 Gamemodes + Tournaments Update Codes & Notes

Here are Jump Stars 2 Gamemodes + Tournaments Update Codes & Notes.

Jump Stars 2 Gamemodes + Tournaments Update Codes & Notes

Update Date & Time:

  • Date: August 2nd, 2025
  • Time: 02:0 PM EDT

Status:

  • RELEASED

The Asta and Tournament Update introduces a major gameplay expansion with new gamemodes, tournament system, a new character (Asta), interface and QoL upgrades, and an extensive round of character balance changes and bug fixes. Competitive action just got deeper!

Jump Stars 2 Gamemodes + Tournaments Update Codes

Below, I have shared the new codes that came with the latest Jump Stars 2 Gamemodes + Tournaments Update.

Jump Stars 2 Gamemodes + Tournaments Update Notes

🌟 Jump Stars 2 – Asta & Tournament Update Summary

The Asta and Tournament Update introduces a major gameplay expansion with new gamemodes, tournament system, a new character (Asta), interface and QoL upgrades, and an extensive round of character balance changes and bug fixes. Competitive action just got deeper!

🏆 NEW GAME FEATURES

🎮 New Gamemodes

  • Shatter Mode – (Details TBD in-game)
  • Payload Mode – Likely team-based objective pushing mode

⏱️ Tournament Mode

  • Runs daily for 2 hours at 14:00:00
  • Exclusive rewards and access to:
    • 🆕 Asta — can only be obtained via Tournaments for now

🔁 Interface Rework + QoL Updates

  • Visual and functional improvements to the overall game UI
  • Smoother gameplay experience and accessibility

🔓 NEW CHARACTER – Asta

Currently tournament-exclusive!
(Details on abilities to be revealed by devs or community testing)

⚔️ BALANCE CHANGES & FIXES

🟦 Goko (Goku)

  • Max Health: 8600 ➜ 8800
  • Dragon Rush Ultra Gain: 20% ➜ 25%
  • Kamehameha Ultra Gain: 23% ➜ 34%
  • Super Kamehameha Ultimate Gain: 23% ➜ 34%
  • Kaioken now grants +12% Attack Speed

🍥 Naroto (Naruto)

  • Rasen Shuriken now grants +17% Super per hit

💖 Orehemi (Orihime)

  • Pulse now always heals and pierces teammates
  • Soten Kisshun Range: 2.75 ➜ 3 tiles
  • Koten Zanshun now heals allies hit for 75% of damage
  • Santen Kesshun Duration nerfed by 5 seconds
  • Santen Kesshun Shield HP: 4600 ➜ 4000
  • Heal Pulse adds:
    • +5% Defense Buff (3s) to you & healed teammate
    • +8% Super Charge per teammate healed
  • Anti Field:
    • Removes status effects/debuffs from teammates
    • Removes buffs from enemies hit

👊 Itaduri (Yuji/Sukuna)

  • Dismantle no longer goes through walls
  • Furnace, Malevolent Shrine now destroy terrain properly
  • Malevolent Shrine Activation Range fixed to 3.5 tiles
  • Shrine Slash Range during cutscene fixed to 6.5 tiles

🧠 Mono (Momo – Psychokinesis Awakening)

  • Psychokinesis Reload: 2 ➜ 1.9s
  • Psychic Hands Shield: 3000 ➜ 3500
  • Psycho Slap:
    • AOE changed to 170° cone
    • Stun nerf: 2s ➜ 1.5s
  • Send the Creeps Flying!
    • Pull stun time +0.15s
    • Kick +15% attack speed
    • Kick heals allies for half its damage
    • Shield properly gets +20% HP in Ultra
  • Moe Moe Tri Beam:
    • Radius +1.25 tiles
    • Range +0.5 tiles
    • Now heals teammates for 50% of damage
  • Ki Suppression:
    • Removes enemy buffs for 4 seconds
    • Grants 5% defense buff (5s) to allies in 3-tile range
    • Removes status effects/debuffs from teammates on activation

Kill (Killua – Godspeed)

  • Zoldyck Assassination requirement: 15% ➜ 12%
  • Thunderbolt Range: 8 ➜ 7 tiles
  • Lightning Palm Damage: 2200 ➜ 2000
  • Lightning Palm Stun: 1s ➜ 0.75s
  • Speed of Lightning Dashes: 250 ➜ 225 damage per hit

🔥 Sosuke (Sasuke EMS)

  • Chidori Ultra gain fixed to apply per hit
  • Flame Control Sword:
    • No longer deals double damage
    • Final hit now knocks up and stuns
  • Inferno Style Susano’o Flame Control:
    • Now breaks terrain
    • Hyper armor added
    • Arrow Tornado now deals proper damage + stun
    • Arrow now stops ultra charge timer as intended

👟 Okaru (Okarun Yokai Form)

  • Turbo Charge now gives +5% Super per hit

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