Elementalism The Conjurer Update Codes and Patch Notes

Here’s the Elementalism The Conjurer update log with new codes and a new conjurer class. Find out what’s new in the latest Elementalism The Conjurer Update released on May 31st, 2026.

Elementalism The Conjurer Update Codes and Patch Notes

Elementalism The Conjurer Update Summary

Update Summary: Elementalism: The Conjurer Update introduces a new Conjurer class, a new Edgefall game mode, major map and collision system changes, character slot system, new skills, weapons, equipment, and multiple gameplay reworks including combat, fishing, and weapon systems.

Elementalism The Conjurer Update Patch Notes

Major Changes:

  • Character Slots System:
    • Each player now has 3 character slots
    • First slot contains existing old data
    • Character selection screen added at start
  • Map Changes:
    • New village structures added for Snow, Terra, Wind, and Flame villages
    • New location: Verdant Cave beneath the Mountain
    • Green Crystal Pieces can be found in Verdant Cave
    • New location: Blacksmith Shop added
    • All weapons moved into Blacksmith Shop instead of scattered NPCs
    • Visual updates:
      • Bright green changed to parsley green
      • New bark texture for trees
      • New stump top decal added
      • Water rivers now have texture
  • Collision System Rework:
    • Introduced collision power system replacing type-based interactions
    • Projectiles and structures now have collision power values
    • Higher power destroys lower power while retaining remaining strength
    • Earth structures are now limited instead of indestructible
    • Ice Wall now has 1.75 power
  • New Game Mode – Edgefall:
    • Based on probending-style elimination gameplay
    • If you fall or die, you are eliminated
    • Supports 2v2, 3v3, 4v4, and 5v5 modes
    • Rewards given to winners (disabled on private servers)
    • Anti-alt checks ensure fairness
    • Daily quest added: win 3 Edgefall matches
  • New Class – Conjurer:
    • Description: Uses spiritual energy to form temporary constructs and attacks
    • Conjured energy appears blue to human perception
    • Can attack or heal depending on usage
    • Class NPC: Vanda (located in Spiritual World)
    • Damage scales with Mastery and Spirituality
    • Total bonus: 20% (10% mastery + 10% spirituality)
    • Immune to Energy-Blocked effect
  • Conjurer Skills:
    • Astral Shot
    • Astral Rupture
    • Astral Shield
    • Astral Pulse
    • Astral Reprojection
    • Astral Eidolon (rare)
    • Unique mechanic: Unstable effect

Minor Changes:

  • New Spiritual World quest for defeating Conjurers (grants Spirituality EXP)
  • Fishing now requires 1–3 rod pulls per attempt
  • New Metal subclass skill: Metal Boomerang
  • Earth Rise removed and replaced with Earth Wall
  • Earth Wall gains +25% size and collision power per nearby ally using it
  • New Warrior skills added:
    • Weapon Throw (Base active)
    • Cyclone (Rare active)

Weapons & Equipment:

  • New Weapons Added:
    • Axe type: Ashbite, Dreadwake, Skullchime, Sunveil
    • Scythe type: Grimhook
  • New Equipment:
    • Legendary: Dragon Robe, Hooded Astral Cloak
    • Epic: Pilgrim Mantle, Pilgrim Pants, Ice Samurai Plate, Crimson Samurai Plate, Verdant Samurai Plate
    • Rare: Golden Jade Kasa, Golden Prayer Beads
    • Uncommon: Fabric Brown Belt, Hare Skull Mask
    • Common: Black Shoes, Brown Shoes

System & Gameplay Changes:

  • Console keybind system added with full binding support
  • 1+ command ranks now have free camera (Shift + P)
  • Rare trait reroll cost reduced from 10k to 7.5k
  • Energy Transfusion buff duration increases with usage
  • Polearm split into Staff and Spear weapon types
  • Weaponmaster reworked (+8% weapon damage, +1 run speed, Warrior-locked)
  • Ironfists reworked (+8% style damage, +1 run speed)
  • Organizations and nations now display icons in player list
  • Map page now includes location indicators
  • Collectibles now have pickup animations
  • Health potions now require Green Crystal Pieces
  • Anticheat improvements added
  • Meditation and fishing are slower on private servers
  • Improved lighting system

Bug Fixes:

  • Fixed Gravel Shot knockback issue
  • Fixed Fire Burst and Metal Plate parry issues
  • Fixed Lava Shuriken bug
  • Fixed manipulated structure hitbox issues
  • Fixed Lightning Redirection cooldown interaction bug
  • Fixed camera lock keybind not loading correctly on first setup

Elementalism The Conjurer Update Codes

  • WBrazil – Brazilian Fedora accessory
  • WBrazil2 – Brazilian Cap accessory
  • UPD15 – 1000 Aureus
  • FreeMastery – 5 Mastery
  • FreeSpirituality – 5 Spirituality
  • Conjurer! – Rare trait reroll
  • You can find older Elementalism codes here

So this would be all in this post on Elementalism The Conjurer Update Codes and Patch Notes.

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