Ultimate Tower Defense Update 49.1 was released on March 29th, 2026, with new codes, many changes, and bug fixes. Here’s the update log with new codes and patch notes.
Ultimate Tower Defense Update 49.1
Update Summary: Update 49.1 introduces a new Ultimate unit, trait, UI improvements, major balance changes, and a new nuke scaling system. Several units have been buffed, reworked, or nerfed, alongside important bug fixes.
Ultimate Tower Defense Update 49.1 Log & Codes
New Content & Changes
- New Ultimate Unit
- Conan added (Ninja Crate + Banner for 1 week)
- New Trait
- High Roller
- UI Updates
- New passives/ability UI in inventory
- Level bar added to player profile (visible to others)
- Other Changes
- Aki can no longer be sold after transforming into Gun Fiend
- Enemy movement speed reduced in Aizen Raid
Bug Fixes
- Fixed issue preventing viewing other player profiles before opening your own
General Buffs
- Aku – +175% damage, Snowball ability massively increased
- Power (Blood Fiend) – +400% damage, +1 placement
- Brolee Unleashed – +200% damage, new passive (Raging Fury)
- Shadow Gio – +200% damage
- Makima – Now applies 2x bleed
- Whitebeard (All variants) – Ability buffs
- Emilia & Aizen – Ability buffs
Reworks
- Choso – Supernova converted into an ability, new passive added
- Benimaru – Removed status effects, added new passives and reworked ability
- Flocka – Passives reworked (Second & Third Generation), ability scaling adjusted
- The Betrayer – All forms reworked, evolution cheaper, true stats appear at Wave 40 (PvP restricted)
- Ragnar (Silver Comet Sword) – Stats adjusted, boss damage significantly increased
Nerfs
- Hero Of Hell – Increased cooldown (30s → 75s), higher damage but restricted usage
- Shadow The World Requiem – Ability damage amplification heavily reduced
Status Effect Changes
- Snake Poison → Toxins (Now adds damage amp instead of slow)
- Despair – Increased damage over time, removed slow
- Dark Flames – Increased damage over time
- Drowned – Now provides permanent slow + stronger damage amp
New Nuke Scaling System
Nuke damage now scales based on cooldown duration.
- Base: 20x damage
- +10x per 20s cooldown (+15x if secondary effect exists)
- Applies to select units (more coming later)
Notable Nuke Changes
- Flocka – 220x → 150x
- Emiri – 22.5x → 80x
- Shadow – 15x → 30x
- Whitebeard – 2x → 20x (all variants buffed)
- The Betrayer – 15x → 45x
- Hero Of Hell – 25x → 40x
- Choso – 90x → 20x
- Gin – 100x → 35x
- Ragna – 20x → 95x
Other Notes
- Shadow The World Requiem’s new passive temporarily disabled
- Secret units reverted to normal stats
- More units will receive the new nuke system in future updates
New Code
- Conan! – Expires April 4, 2026 (1:00 PM)
Related:
That’s it for now in this post on Ultimate Tower Defense Update 49.1 Codes & Patch Notes.
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