The Walking Zombie 2 Skills Guide – Best Skills

In The Walking Zombie 2, you can invest the skill points in raising the character’s skills or abilities. Read on for The Walking Zombie 2 skills guide – best skills

The Walking Zombie 2 SkillsYour character has over 10 skills. Each skill has a unqiue effect and its effectiveness can be increased by investing the skill points that you earn by leveling up the character. For starters, check out The Walking Zombie 2 guide or Perks guide, The Walking Zombie 2 Codes. In today’s post, we will give you an overview of all the skills. Also, we have recommended The Walking Zombie 2 Best Skills. So without further ado, let’s head to the main content.

The Walking Zombie 2 Best Skills⇓

Since you can not reset the invested skill points, it’s important to invest them wisely from the start. Also, there are lots of abilities a character can master – this makes the newbie players confused. These are the best skills to focus on in The Walking Zombie 2: –

  • Firearms Skill 
  • Defense Skill
  • Laser Weapon Skill
  • Critical Hit Skill

Speech Skill

In some of the quests, you will need a certain value of speech. If you are low on speech points, you would not be able to choose that option during the conversation or dialogue. However, this is not an important skill.


Building firearm skill can really help you defeat high-level zombies. 

Laser Weapons

It increases the damage dealt by the laser weapons. Recommended!! 

Melee Weapons

It increases the damage dealt by the melee weapons. NOT RECOMMENDED!

Critical Hit

This ability increases the chances of inflicting a critical hit to the zombie. Recommended!! 


The defense is one of the main attributes of the character. The higher the defense of the character, the less damage he takes from the zombie. Recommended!! 


The health skill in The Walking Zombie 2 increases the max health of the character by one point.


Not recommended. FYI – Curing skill increases healing effectiveness.


Not recommended. FYI – Increases the chances of avoiding random encounters during traveling.


Pretty good skill as it decreases the difficulty of lockpicking. There is also a perk that you can activate to slowdown the lockpick movement.


It decreases gas consumption – so you will consume less fuel for traveling to different areas.


It will reduce the prices of goods at the trader and you can buy stuff like books at a cheap rate.

Radiation Resistance

Reduces the damage received from radiations. It’s not necessary to invest in this skill as you can use RAD-X for radiation resistance.

So our best skill choice would be Defense, Firearms, Laser Weapon, and Critical Hit.

Also, see –

So this would be all in this post on The Walking Zombie 2 skills guide for beginners.

For More Updates, Game News, Game Guides, New Game Releases, And ALERTS – Like Us On Facebook – MrGuider, Follow Us On Twitter – @techhuntr. Check Out – Best mobile games. Do you have any suggestions? Submit Here

Leave a Comment

5 thoughts on “The Walking Zombie 2 Skills Guide – Best Skills”

  1. Ok ultimate guide in invest in points
    1 defense recom (125) or put most of you point in it a true best of the best
    2 critical hit recom (100) ok this may be useless as first glance but a important skill in kar98 or kar98 3000 and 4000 players the best gun in walking zombie 2
    3 firearm super important and useless at the same time cuz lazer weapon but it important to buy books
    4 lazer weapon this is the second best to spend point on cuz lazer weapons are better than firearms just buy books if you have a lazer weapon like small lazer rifle or kar98 4000 best gun rigth now and alien shotgun just love it
    If somethings are wrong in the guide say it comment it so i can see it and improve and inprove you guide

  2. Who made this guide? Why? It’s all wrong!

    First of all you should not put perks in speech but instead buy bibles when you can.

    The firearms skill becomes useful when you deal with higher level enemies, and 100 points in it makes a difference.

    Defense is really useful. Did someone play this game for 2 minutes and wrote this?? Yes, it’s “only” 1% but you can get 100% or 200% defence and that’s better than any amount of hp.

    Lockpicking is easy if you take the pins one at a time. Don’t put perk points in this.

    The driving skills is literally useless, did you read how insanely little it “helps”?

    Trading is a useless skill, you get lots of money anyway, just do Ace quests until you get to around the mayor’s truck mission. It’s little but it’s also exp that builds up.

    • I kinda agree with you, except for the driving skill, at 100 pts that will be 30% less on gas, that’s a lot if you’re finish with the main quest and traveling around the world map. Maybe its useless early game but very important on end game.

      • ??? How is this important lol? You can get gas cans in open world like big ones and dont have to worry about no gas cuz ads have you played this game for 10 minutes me 2 hours .

        • I have 160 hours of play time and have run through the game completely 3 times. Getting driving to 100 right off the bat makes the game go by way quicker. Sure, it’s ok to grind in open world, but it completely stops story progression for a week. I’d rather spend 3 days in there, farm 100k silver coins and 9 gas cans and never go back until I’m done the main quest.